Line and Plane
Vector and Cartesian equations of a line, distance of a point from a line, skew and parallel lines, equations of a plane, angles between lines and planes, coplanarity and distance of a point from a plane — Maharashtra HSC Maths Part I Ch 6
Board Exam Tips
- →Before using the skew-line formula, check that b₁ and b₂ are not parallel. For parallel lines use |(a₂ − a₁) × b|/|b| instead.
- →Read direction ratios only after the coefficients of x, y and z are 1: (3 − y)/2 means the direction ratio for y is −2.
- →For the angle between a line and a plane use sin, not cos — the normal makes the complementary angle with the line.
- →For a plane through the intersection of two planes, write both as '… = 0', add λ times the second to the first, and use the extra condition to find λ.
- →Write scalar triple products as determinants — it is the quickest route for coplanarity, shortest distance and the plane through three points.
- →Substitute any point you find (foot of a perpendicular, point of intersection) back into the equations as a check.
📐 Formulas(16)
Line through a Point, Parallel to a Vector
| Symbol | Meaning |
|---|---|
| Position vector of a known point A on the line | |
| Direction vector of the line | |
| Scalar parameter (λ ∈ R) |
Cartesian Form of a Line
| Symbol | Meaning |
|---|---|
| A point on the line | |
| Direction ratios of the line |
Line through Two Points
Angle between Two Lines
Distance of a Point from a Line★ Board fav
| Symbol | Meaning |
|---|---|
| Position vector of the given point P | |
| Unit vector along the line |
Shortest Distance between Skew Lines★ Board fav
Distance between Parallel Lines
Condition for Two Lines to Intersect (Coplanarity)★ Board fav
Plane in Normal Form
| Symbol | Meaning |
|---|---|
| Unit vector normal to the plane | |
| Distance of the plane from the origin |
Plane through a Point, Perpendicular to a Vector
Plane through Three Non-collinear Points★ Board fav
Plane through the Intersection of Two Planes
Angle between Two Planes
Angle between a Line and a Plane
| Symbol | Meaning |
|---|---|
| Direction vector of the line | |
| Normal vector of the plane |
Line Parallel or Perpendicular to a Plane
Distance of a Point from a Plane★ Board fav
| Symbol | Meaning |
|---|---|
| The given point, with position vector α | |
| Constant term of the plane ax + by + cz + d₀ = 0 |
✏️ Solved Examples
Find the vector and Cartesian equations of the line through A(1, −2, 3) and B(3, 1, 2).
Direction vector = AB = b − a.
Find the equation of the plane through A(1, 1, 0), B(1, 2, 1) and C(−2, 2, −1).
Two vectors in the plane.
Find the foot of the perpendicular and the perpendicular distance from P(3, −1, 4) to the line r = (î + k̂) + λ(î + 2ĵ + 2k̂).
A general point of the line is M(1 + λ, 2λ, 1 + 2λ). Then PM is:
Show that the lines (x − 3)/2 = (y − 3)/1 = (z − 1)/2 and (x + 1)/2 = (y − 5)/(−3) = (z + 3)/2 intersect, and find their point of intersection.
Here A₁(3, 3, 1), b₁ = (2, 1, 2), A₂(−1, 5, −3), b₂ = (2, −3, 2). Use the coplanarity determinant.
⚠️ Traps & Common Mistakes
- 1
Reading the direction ratios of (x − 1)/2 = (3 − y)/1 = z/4 as 2, 1, 4
✓Rewrite (3 − y)/1 as (y − 3)/(−1). The direction ratios are 2, −1, 4.
- 2
Using cos for the angle between a line and a plane
✓Use sin θ = |b · n|/(|b||n|). cos is used for line–line and plane–plane angles.
- 3
Substituting into the point–plane distance formula with the plane written as ax + by + cz = d
✓Bring it to ax + by + cz + d₀ = 0 first. For 2x − y + 2z = 5, d₀ = −5.
- 4
Applying the skew-line formula to parallel lines
✓If b₁ × b₂ = 0 the formula divides by zero. Use d = |(a₂ − a₁) × b|/|b|.
- 5
Writing the plane through the intersection as r · (n₁ + λn₂) = d₁ + d₂
✓λ multiplies the whole second equation, including its constant: d₁ + λd₂.
- 6
Dropping the modulus and reporting a negative distance or an obtuse angle
✓Distances are non-negative and the angle between lines or planes is taken as acute — keep the absolute value.
🎯 Practice Yourself
- Q1
Find the distance of the point (1, −2, 3) from the plane 2x − y + 2z + 4 = 0.
- Q2
Find the equation of the plane through the intersection of the planes x + y + z = 1 and 2x + 3y + 4z = 5 that passes through (1, 1, 1).
- Q3
Find the angle between the line (x − 1)/1 = (y + 2)/2 = (z − 3)/1 and the plane 2x + y − z = 5.
- Q4
Find the shortest distance between the lines r = (î − ĵ) + λ(2î + ĵ + k̂) and r = (2ĵ + k̂) + μ(î − ĵ + 2k̂).
- Q5
Find the distance between the parallel lines r = (î + 2ĵ − k̂) + λ(î − 2ĵ + 2k̂) and r = (3î + 2k̂) + μ(î − 2ĵ + 2k̂).
- Q6
Reduce 2x − y + 2z = 6 to normal form and find the distance of the plane from the origin.
📝 Notes
Line and Plane
This chapter applies the vector tools of Chapter 5 — dot product, cross product and scalar triple product — to lines and planes in space. Almost every formula is one of these products divided by a magnitude, so learn what each product measures rather than memorising the formulas separately.
Lines
A line needs a point and a direction: , or in Cartesian form with direction ratios in the denominators. To find a foot of perpendicular or a point of intersection, write the general point of the line in terms of λ and impose the condition. Between two lines:
- Angle — dot product of the directions.
- Skew lines — shortest distance .
- Parallel lines — use the cross product with the common direction instead.
- Intersecting lines — the scalar triple product is zero (the lines are coplanar).
Planes
A plane needs a point and a normal. The normal comes from the given data: directly, from the cross product of two vectors in the plane (three points), or from for a plane through the intersection of two planes. The normal form shows the distance from the origin directly.
Angles and distances with planes
The angle between two planes is the angle between their normals (cos). The angle between a line and a plane uses sin, because the line makes the complementary angle with the normal. The distance of from is — always rewrite the plane with every term on one side first.
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